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[Remote] Senior Network Engineer

Remote · USA Full-time New today

Note: The job is a remote job and is open to candidates in USA. Companion Group is a AAA co-development gaming studio renowned for its expertise in multiplayer game development. They are seeking an experienced Senior Network Engineer to lead the development and optimization of network architecture for a new AAA IP, focusing on creating robust and scalable multiplayer experiences.

Responsibilities

  • Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine
  • Produce elegant, efficient, and maintainable C++ code
  • Develop robust solutions for player synchronization, matchmaking, and latency management
  • Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code
  • Diagnose and resolve complex networking issues during all phases of development
  • Research and integrate cutting-edge technologies to future-proof network architecture
  • Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence

Skills

  • Minimum 5 years of experience working as a Network Engineer in the gaming industry
  • Minimum 3 years of experience with in the Unreal Engine
  • Excellent communication and collaboration skills
  • Strong problem-solving skills and attention to detail
  • Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20)
  • Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms)
  • Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.)
  • Shipped at least one AAA session-based multiplayer title
  • Shipped at least one AAA persistent world multiplayer title
  • Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general
  • Familiarity with cross-platform multiplayer game development (PC/Console)
  • Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)
  • Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)
  • Strong debugging and profiling skills for real-time multiplayer games
  • Knowledge of security best practices for online games, including cheat prevention and data protection

Benefits

  • Clear career progression path with opportunities for advancement, increased responsibilities, and compensation.
  • Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers.
  • Access to mentorship and guidance from experienced professionals in the gaming industry.
  • Opportunity to be part of a passionate and dynamic team working on exciting projects.

Company Overview

  • Companion is a remote multiplayer game development studio founded in 2022. Headquartered in London and with a presence across the Americas and Europe. It was founded in 2022, and is headquartered in London, England, GB, with a workforce of 51-200 employees. Its website is https://companiongroup.io.
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